{"id":1478,"date":"2011-05-08T14:37:27","date_gmt":"2011-05-08T14:37:27","guid":{"rendered":"http:\/\/www.tapgamers.com\/?p=1478"},"modified":"2011-05-08T14:37:27","modified_gmt":"2011-05-08T14:37:27","slug":"star-wings-review","status":"publish","type":"post","link":"https:\/\/www.tapgamers.com\/?p=1478","title":{"rendered":"Star Wings Review"},"content":{"rendered":"<p>It\u00e2\u20ac\u2122s hard to find a concept that video games love to explore more  than space. And why shouldn\u00e2\u20ac\u2122t they? Space is the great unknown, the last  frontier, the realm of endless possibilities, where Yoda came from, and  is just plain cool. Thanks to space, game developers have given us  Asteroids, Galaga, Space Invaders, and so on and so on. Even when they  ran out of ideas and started putting talking foxes and frogs into space battleships, they still somehow managed to make that concept  awesome. So if there is one thing you\u00e2\u20ac\u2122d think a game developer would  know how to make, it\u00e2\u20ac\u2122s a spaceship game. But then came Star Wings.<\/p>\n<p>Star Wings was released by Arphix Games on April 21, 2011. That date  will probably be known as \u00e2\u20ac\u0153The Night the Stars Turned Dark\u00e2\u20ac\u009d in the  future. In Star Wings, you are in command of a spaceship and are tasked  with navigating through obstacle courses while collecting little yellow  stars. That all sounds fine at first. Who wouldn\u00e2\u20ac\u2122t like flying around in  a spaceship and collecting pretty stars? It actually sounds like fun!  But not so fast, because Star Wings has a very different idea than the  rest of humanity of what \u00e2\u20ac\u0153fun\u00e2\u20ac\u009d should be.<\/p>\n<p>This is how Arphix Games describes the controls for Star Wings in their official App Store description:<\/p>\n<blockquote><p>The spaceship is smoothly controlled by touching the screen where you wants [sic] to go.<\/p><\/blockquote>\n<p>Not only does that sentence have the distinction of sounding all kinds of silly, but it is also notable for being an outright <em>lie <\/em>thanks  to the inclusion of the word \u00e2\u20ac\u0153smoothly.\u00e2\u20ac\u009d If Star Wing\u00e2\u20ac\u2122s controls are  smooth, then I am taking entirely too many stool softeners, and my  doctor is being a big old worry wart about all the blood. Star Wing\u00e2\u20ac\u2122s  game mechanics are so counter-intuitive that on the off chance that they  ever do work in the player\u00e2\u20ac\u2122s favor, it is entirely accidental. Because  your spaceship seems to have been built by the winner of a pre-school  Lego building contest and a blind monkey in two hours, it will explode  at the mere bush against another object. This only serves to increase  how frustrating the controls are.<\/p>\n<p>The  worst part is that the ghost of the fun that might have been had with  Star Wings is still there, lurking around in the edges of the game.  There is an interesting mechanic involving the gravity of planetoids  affecting your ship, but the game refuses to let that work in its favor  and it will end up frustrating you a lot more than the developers  probably intended it to.<\/p>\n<p>Star  Wings doesn\u00e2\u20ac\u2122t do much to redeem itself with its presentation. From the  second you turn it on you are greeted by a song that sounds like the  background music to online college recruitment videos. This same music  continues throughout the game unless you turn it off in the options  menu. The graphics are adequate, and some of the planets look nice, but  the ship itself is completely bland and devoid of any personality.  Unless maybe you count its knack for committing suicide by slamming  itself against asteroids and exploding as a personality, then you could  probably say it is severely depressed. Maybe it got to playtest the game  it would be stuck in for the rest of eternity.<\/p>\n<p>Star Wings has managed to sneak its way onto the App Store for an  entire dollar. There are an infinite number of space related activities  to waste your dollar on than Star Wings. For example, you might try  tying your dollar to a rocket and launching it into the sun. Sure,  obtaining a rocket that can break atmosphere and navigate its way to the  sun would probably cost millions of additional dollars, but hey, at  least you aren\u00e2\u20ac\u2122t playing Star Wings.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It\u00e2\u20ac\u2122s hard to find a concept that video games love to explore more than space. And why shouldn\u00e2\u20ac\u2122t they? Space is the great unknown, the last frontier, the realm of endless possibilities, where Yoda came from, and is just plain cool. Thanks to space, game developers have given us Asteroids, Galaga, Space Invaders, and so [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0},"categories":[4],"tags":[],"_links":{"self":[{"href":"https:\/\/www.tapgamers.com\/index.php?rest_route=\/wp\/v2\/posts\/1478"}],"collection":[{"href":"https:\/\/www.tapgamers.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.tapgamers.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.tapgamers.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.tapgamers.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1478"}],"version-history":[{"count":0,"href":"https:\/\/www.tapgamers.com\/index.php?rest_route=\/wp\/v2\/posts\/1478\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.tapgamers.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1478"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.tapgamers.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1478"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.tapgamers.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1478"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}