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Posted by Alexander Bader on Apr 10, 2011
Starfront – Collision Review

Starfront – Collision Review

The real time strategy genre has been around for decades now, as games carrying the category went on a rise specifically during the mid 1990s to early 2000s. With amazing titles such as WarCraft, Dune, Red Alert and of course StarCraft, a lot of people thought that the genre would become big in the following years or even decades. RTS games certainly began to lose its luster despite the rise of WarCraft III, and many gamers began shifting to the easier titles of social network gaming or to intense, content driven genres ranging from first person shooters to MMORPGs.

The arrival of StarCraft II was definitely a saving grace for the genre as it revived a gamer’s lust for RTS action. And Gameloft took advantage of the uprise roaring across the gaming industry by concocting their own RTS. Well, people can’t exactly say it’s their own because it pretty much resembles Blizzard Entertainment’s StarCraft title. Though it’s definitely a great game for those who are looking for an alternative RTS title for their iPhones. This is Starfront: Collision.

A valuable mineral called Xenodium is up for grabs, and three races are on a collision course to ultimately control it. There’s only one way to settle these many disputes… war. In Starfront: Collision, you get the chance to play as three races: the Humans ( the Consortium ), an insect-like race called the Myriad, and mechanical beings known as the Wardens.

The game is everything that gamers love from real time strategies. And although at first I was pretty sure that a touch screen would not be viable for the numerous complexities of the genre, Gameloft has cleverly pulled it off as the controls are simple and intuitive enough for the players without sacrificing the essential controls that make the game fun. You simply tap on a unit, choose a designated action and you’re on your way to victory.

In terms of depth and content, the game doesn’t go beyond the “conquest” platform as you just simply build and build until you have enough units to form an army that would overpower the opposing forces. The game does sport a multiplayer mode where you can either team up or compete of up to 4 players in a massive touch screen brawlfest.  While you would predict

The graphics are pretty impressive and has some stark resemblances to the StarCraft franchise. Powered by the iPhone’s good graphics engine, Starfront: Collision gives its players some decent visuals as they muster out all their forces in defeating their opponents.

Overall, Gameloft has pretty much wowed us with their iPhone rendition of StarCraft, Starfront: Collision. Although we might worry of its future in case Blizzard Entertainment decides to file a case of copyright infringement on the game. In any case, I cant think of any strategy game in the App Store that comes even close to it.

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